volume_rendering_child#
- class ansys.cfx.core.generated.post_processing.settings_261.volume_rendering_child.volume_rendering_child(name: str | None = None, parent=None)#
Bases:
Group‘child_object_type’ of volume_rendering.
Attributes
Attribute |
Summary |
|---|---|
Toggles the instancing transformation for this graphics object in the viewer. |
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Toggles display of the texture. |
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Toggles blending of the texture. |
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If On, then cut the planes down by extents of density variable min and max. |
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A list of three numbers between 0 and 1, which represent the RGB (Red/Green/Blue) values to be used when colouring the faces of an object by constant colour. |
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The name of the colour map to use when colouring the object. |
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‘colour_mode’ child. |
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Sets whether to colour the object with a Linear or Logarithmic scale. By default, the colour scale is Linear. |
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The name of the variable to be used in colouring the object. Should be set equal to the name of a currently defined VARIABLE object. |
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Sets the type of boundary values to be presented for colour variables in this object (Conservative or Hybrid). |
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Controls the face culling of this object in the viewer. |
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The list of domains over which to define this object. |
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Enables/disables drawing of the contour lines. |
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Toggles the visibility filled faces for this graphics object in the viewer. |
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Toggles the visibility of lines around each face of this graphics object. |
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Defines the TRANSFORM object that is used for the object instancing. |
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‘lighting’ child. |
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A list of three numbers between 0 and 1, which represent the RGB (Red/Green/Blue) values to be used for colouring the lines on a graphics object. |
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Determines where to get the line colour from. |
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Controls the width (in pixels) of lines drawn for this graphics object. |
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If On, then all free edges are made to be transparent, lessening fringing artifacts. |
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The maximum value of a variable in the colour map when using a “User Specified” range. |
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The minimum value of a variable in the colour map when using a “User Specified” range. |
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A list of VIEW objects from which we will grab the normal from and form union with Volume Rendering Normals. |
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Specifies number of contour lines in a contour plot. |
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Sets the method used to calculate the extents of the colour map on an object. “Global” uses the range of values in the problem domain. “Local” uses the range of values on the current object. |
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The angle between two faces used to limit visible edges in a wireframe. |
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‘specular_lighting’ child. |
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Sets the algorithm used to shade the faces for this graphics object. |
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The texture angle in degrees. |
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The direction of texture projection to the object. |
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The texture file to display on the object. |
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The material to use for texture. |
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X-Y position of the texture. |
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The texture scale. |
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The type of texture to use. |
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Toggles tiling of the texture. |
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Toggles transforming (spherical) of the texture. |
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‘transparency’ child. |
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The name of the colour map to use when rendering transparency the object. |
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The name of the variable used to create the object. Should be set equal to the name of a currently defined VARIABLE object. |
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Sets the type of boundary values to be presented for variables in this object (Conservative or Hybrid). |
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Toggles the visibility of this graphics object in the viewer. THIS PARAMETER IS DEPRECATED!. |
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The maximum value of a variable which represents transparency when using a “User Specified” range. |
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The minimum value of a variable which represents transparency when using a “User Specified” range. |
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The data is a list of normal components for which to generate volume rendering planes from. |
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Sets the method used to calculate the extents of the density. “Global” uses the range of values in the problem domain. “Local” uses the range of values on the current object. |
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Sets whether to calculate the object density with a Linear or Logarithmic scale. By default, the scale is Linear. |
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The resolution of the density, or number of plane cuts per axis. |
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This object contains object transformation info to be processed by the viewer. Like instance transform, this object should be associated with each geometry. It is usually specified as a sub-object. |
Methods
Method |
Summary |
|---|---|
Hide the object in a given view(s). |
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Show the object in a given view(s). |
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Suspend immediate update for the object. |
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Restore immediate update for the object. |
Included in:
Parent |
Summary |
|---|---|
‘volume_rendering’ child. |
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‘internal_volume_rendering’ child. |