:orphan: .. _post_processing_viewport_manager: viewport_manager ================ .. autoclass:: ansys.cfx.core.generated.post_processing.settings_261.viewport_manager.viewport_manager :show-inheritance: .. rubric:: Attributes ========================================================================== =============================================================================================================================================================== Attribute Summary ========================================================================== =============================================================================================================================================================== :ref:`background_colour ` Defines the R, G and B values for the viewer background colour. :ref:`background_colour_2 ` Defines the R, G and B values for the second viewer background colour (used for gradients). :ref:`background_colour_type ` Specifies the type of background colour gradient to use in the viewer. :ref:`background_image ` The predefined image to use. :ref:`background_image_file ` The image file to use for the viewer background. :ref:`background_image_mapping ` Flat - image is mapped as a flat background; Spherical - image is mapped to a background sphere (must have 2x1 width to height pixel ratio). :ref:`background_image_type ` The type of image to use. :ref:`background_type ` Specifies the type of background to use in the viewer. :ref:`global_edge_colour ` Defines the global colour used for mesh edges. :ref:`global_text_colour ` Defines the global colour used for Text objects. :ref:`maximized_viewport ` If set to a viewport number (1-4), the viewport will be resized to fill up the screen, regardless of the viewport layout. :ref:`synchronize_camera ` Specifies if cameras in the active views will be synchronized. :ref:`synchronize_visibility ` Specifies if visibility of an object in the active views will be synchronized. :ref:`view_length_units ` Length units used in viewer. :ref:`viewer_camera_z ` Specifies the distance from the scene origin to the screen plane. :ref:`viewer_eye_point ` Specifies whether to place the viewer in a Stereo mode. :ref:`viewer_eye_separation ` Specifies the distance between the eyes for Stereo Mode. A larger number will increase the stereo effect, and a smaller number will decrease the stereo effect. :ref:`viewport_1_view ` Specifies the VIEW that Viewport 1 should display. :ref:`viewport_2_view ` Specifies the VIEW that Viewport 2 should display. :ref:`viewport_3_view ` Specifies the VIEW that Viewport 3 should display. :ref:`viewport_4_view ` Specifies the VIEW that Viewport 4 should display. :ref:`viewport_layout ` Specifies the layout of viewports. :ref:`x_split ` The normalized location of the vertical viewport splitter. :ref:`y_split ` The normalized location of the horizontal viewport splitter. ========================================================================== =============================================================================================================================================================== .. rubric:: Methods ============================================ ======================================== Method Summary ============================================ ======================================== :ref:`suspend ` Suspend immediate update for the object. :ref:`unsuspend ` Restore immediate update for the object. ============================================ ======================================== .. rubric:: Included in: ======================================== ========================================= Parent Summary ======================================== ========================================= :ref:`results ` Encapsulates a CFX post-processing setup. ======================================== =========================================