:orphan: .. _post_processing_surface_of_revolution_child: surface_of_revolution_child =========================== .. autoclass:: ansys.cfx.core.generated.post_processing.settings_261.surface_of_revolution_child.surface_of_revolution_child :show-inheritance: .. rubric:: Attributes ======================================================================================== ====================================================================================================================================================================================================================================================== Attribute Summary ======================================================================================== ====================================================================================================================================================================================================================================================== :ref:`apply_instancing_transform ` Toggles the instancing transformation for this graphics object in the viewer. :ref:`apply_texture ` Toggles display of the texture. :ref:`blend_texture ` Toggles blending of the texture. :ref:`colour ` A list of three numbers between 0 and 1, which represent the RGB (Red/Green/Blue) values to be used when colouring the faces of an object by constant colour. :ref:`colour_map ` The name of the colour map to use when colouring the object. :ref:`colour_mode ` Sets the mode used to colour the object. If set equal to "Constant" then the "Colour" parameter is used to determine the plot colour. If set equal to "Variable", then the "Colour Variable" parameter is used. :ref:`colour_scale ` Sets whether to colour the object with a Linear or Logarithmic scale. By default, the colour scale is Linear. :ref:`colour_variable ` The name of the variable to be used in colouring the object. Should be set equal to the name of a currently defined VARIABLE object. :ref:`colour_variable_boundary_values ` Sets the type of boundary values to be presented for colour variables in this object (Conservative or Hybrid). :ref:`culling_mode ` Controls the face culling of this object in the viewer. :ref:`domain_list ` The list of domains over which to define this object. :ref:`draw_contours ` Enables/disables drawing of the contour lines. :ref:`draw_faces ` Toggles the visibility filled faces for this graphics object in the viewer. :ref:`draw_lines ` Toggles the visibility of lines around each face of this graphics object. :ref:`ending_axial_shift ` Shift in the axial direction for the final theta location. :ref:`ending_radial_shift ` Shift in the radial direction for the final theta location. :ref:`instancing_transform ` Defines the TRANSFORM object that is used for the object instancing. :ref:`lighting ` Toggles the lighting of this graphics object in the viewer. :ref:`line_colour ` A list of three numbers between 0 and 1, which represent the RGB (Red/Green/Blue) values to be used for colouring the lines on a graphics object. :ref:`line_colour_mode ` Determines where to get the line colour from. :ref:`line_width ` Controls the width (in pixels) of lines drawn for this graphics object. :ref:`location_list ` A comma delimited list of locator names. :ref:`max ` The maximum value of a variable in the colour map when using a "User Specified" range. :ref:`meridional_point_1 ` A-R coordinates defining a point in meridional plane. :ref:`meridional_point_2 ` A-R coordinates defining a point in meridional plane. :ref:`meridional_points ` Number of points in the meridional plane (used in sample mode). :ref:`min ` The minimum value of a variable in the colour map when using a "User Specified" range. :ref:`number_of_contours ` Specifies number of contour lines in a contour plot. :ref:`option ` 'option' child. :ref:`principal_axis ` Specifies the principal axis used in instance rotation. :ref:`project_to_ar_plane ` Enables/disables projecting of line points to AR plane before the generation of surface of revolution. :ref:`range ` Sets the method used to calculate the extents of the colour map on an object. "Global" uses the range of values in the problem domain. "Local" uses the range of values on the current object. :ref:`render_edge_angle ` The angle between two faces used to limit visible edges in a wireframe. :ref:`rotation_axis_from ` An XYZ triple defining the first point of the rotation axis. :ref:`rotation_axis_to ` An XYZ triple defining the second point of the rotation axis. :ref:`rotation_axis_type ` Specifies the rotation axis type in the transformation. If it is set to 'Principal Axis', Principal Axis parameter setting is used. It is set to 'Rotation Axis', parameters Rotation Axis From and Rotation Axis To are used for the axis definition. :ref:`specular_lighting ` Toggles the specular lighting of this object in the viewer. :ref:`starting_axial_shift ` Shift in the axial direction for the initial theta location. :ref:`starting_radial_shift ` Shift in the radial direction for the initial theta location. :ref:`surface_drawing ` Sets the algorithm used to shade the faces for this graphics object. :ref:`texture_angle ` The texture angle in degrees. :ref:`texture_direction ` The direction of texture projection to the object. :ref:`texture_file ` The texture file to display on the object. :ref:`texture_material ` The material to use for texture. :ref:`texture_position ` X-Y position of the texture. :ref:`texture_scale ` The texture scale. :ref:`texture_type ` The type of texture to use. :ref:`theta_max ` Upper bound of Theta coordinate for the surface. :ref:`theta_min ` Lower bound of Theta coordinate for the surface. :ref:`theta_points ` Number of Sample points in T direction (turbo coordinate). :ref:`tile_texture ` Toggles tiling of the texture. :ref:`transform_texture ` Toggles transforming (spherical) of the texture. :ref:`transparency ` Set between 0.0 (fully opaque) and 1.0 (fully transparent) to control the transparency of this graphics object in the viewer. :ref:`use_angle_range ` If set to true Theta Min and Theta Max are used to limit the surface. Otherwise, a 360 degree surface is generated. :ref:`visibility ` Toggles the visibility of this graphics object in the viewer. THIS PARAMETER IS DEPRECATED!. :ref:`object_view_transform ` This object contains object transformation info to be processed by the viewer. Like instance transform, this object should be associated with each geometry. It is usually specified as a sub-object. ======================================================================================== ====================================================================================================================================================================================================================================================== .. rubric:: Methods ============================================ ======================================== Method Summary ============================================ ======================================== :ref:`hide ` Hide the object in a given view(s). :ref:`show ` Show the object in a given view(s). :ref:`suspend ` Suspend immediate update for the object. :ref:`unsuspend ` Restore immediate update for the object. ============================================ ======================================== .. rubric:: Included in: ==================================================================== ============================== Parent Summary ==================================================================== ============================== :ref:`surface_of_revolution ` 'surface_of_revolution' child. ==================================================================== ==============================